Karteikarten: Understanding Cultural Economics and Creative Industries — 18 Karten

Alle Karten

1Frage

Culture (UNESCO, 1982) — definition?

Antwort

All features of a society, social and humanistic.

2Frage

Cultural diversity policies — aim?

Antwort

Preserve and promote cultural expressions and heritage.

3Frage

Classical cultural economics — focus?

Antwort

Traditional sectors, demand, pricing, market imperfections.

4Frage

Creative industries — inputs?

Antwort

Creativity, skill, talent, mainly intellectual property.

5Frage

Market dominance — phenomenon?

Antwort

Few products or stars capture most market share.

6Frage

Market share stats — example?

Antwort

Top 20 films in France: 50-55% of box office.

7Frage

Transmedia feedback — mechanism?

Antwort

Cross-platform products reinforce each other's success.

8Frage

Franchise expansion — effect?

Antwort

Increases overall sales via multiple media.

9Frage

Search goods — quality?

Antwort

Evaluated before purchase via info or reviews.

10Frage

Experience goods — quality?

Antwort

Judged after consumption, subjective.

11Frage

Credence goods — quality?

Antwort

Cannot be fully assessed even after use.

12Frage

Cultural goods — main type?

Antwort

Experience goods, judged by taste and emotion.

13Frage

Art market — structure?

Antwort

Governed by explicit and tacit conventions.

14Frage

Explicit conventions — example?

Antwort

Genre hierarchies like history painting.

15Frage

Tacit conventions — example?

Antwort

Norms of originality and authenticity.

16Frage

Quality assessment — criteria?

Antwort

Composition, color, drawing, expression.

17Frage

Roger de Piles — contribution?

Antwort

Proposed criteria for evaluating art quality.

18Frage

Art ranking systems — purpose?

Antwort

Compare and measure artworks and artists.

Teste dich mit dem Quiz

Teste dein Wissen mit 9 Fragen zu Understanding Cultural Economics and Creative Industries.

1. What is a primary cause of the dominance of a few artworks or stars in the art market?

2. How do cross-media feedback loops and franchise expansion in transmedia strategies differ or are similar?

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