Flashcards: Behavioral Pattern Mastery — 10 cartões

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1Pergunta

State — definition?

Resposta

Represents an object's condition or mode.

2Pergunta

State — definition?

Resposta

Represents an object's condition or mode.

3Pergunta

Strategy — role?

Resposta

Enables selecting algorithms at runtime.

4Pergunta

State Transition — concept?

Resposta

Change of an object between states.

5Pergunta

Visitor — purpose?

Resposta

Separates operations from object structure.

6Pergunta

Finite State Machine — model?

Resposta

System with discrete states and transitions.

7Pergunta

State Pattern — purpose?

Resposta

Allows objects to change behavior with state.

8Pergunta

Transition Trigger — role?

Resposta

Event causing state change.

9Pergunta

Strategy Pattern — definition?

Resposta

Pattern for selecting algorithms at runtime.

10Pergunta

Strategy Pattern — benefit?

Resposta

Enables flexible algorithm interchangeability.

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1. In the context of design patterns, what is a 'State' or 'State Transition' primarily understood to be?

2. What is the primary benefit of using the State pattern in software design?

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